Electronics School · Stage 4: Explore Digital Electronics · Lesson 23

Microcontrollers

A tiny computer on a chip that you can program to do almost anything.

The question

What’s inside a microwave, a thermostat or a weather station that lets it follow instructions?

What you’ll discover: what a microcontroller is, how its pins work as inputs and outputs, and how to get started with a Raspberry Pi Pico.

In simple terms

BeginnerA computer you can hold on your fingertip

A microcontroller is a small, complete computer on a single chip: a processor, memory, and pins that can switch things on and off or sense the world. Unlike a laptop, it runs just one program, over and over, and it’s built into the thing it controls.

Microcontrollers are everywhere: microwaves, washing machines, car dashboards, thermostats, toys, and weather station consoles.

Each pin can be set as an output (to switch an LED, buzzer or transistor) or an input (to read a button, switch or sensor). Some pins can also measure voltages, which lets a microcontroller read sensors like the thermistor and LDR from Lesson 12.

Meet the Raspberry Pi Pico

Electronics School uses the Raspberry Pi Pico for its microcontroller projects: it’s inexpensive, widely available in Canada, and programmable in MicroPython, a beginner-friendly version of the Python language. (Arduino boards are another popular choice, and the ideas carry over.)

  • Its pins work at 3.3 V.
  • The edge pins are named GP0 to GP22 and GP26 to GP28 on Raspberry Pi’s pinout diagram (printed on the underside of the board); that’s the number you use in code. Several pins are GND (ground, −).
  • It’s powered and programmed through a USB cable from a computer.
About power: the Pico runs from a USB cable plugged into a computer, a USB battery pack, or a store-bought USB phone charger (a finished, certified product that does the mains conversion safely inside its case). USB supplies a safe 5 V, and the Pico’s pins use just 3.3 V, so this fits our low-voltage rule. Never connect a Pico pin to more than 3.3 V, never connect the 3V3 or VBUS pins straight to GND, and always put a resistor in series with an LED on a pin.

Go deeper

IntermediateDriving things from a pin

A Pico output pin can safely supply only a few milliamps, and all the pins together should stay under about 50 mA. An LED with a 220 Ω resistor draws about (3.3 − 2.0) ÷ 220 ≈ 6 mA, which is fine. Anything bigger, like a motor or a relay coil, needs a transistor switch (Lesson 10) between the pin and the load, plus a flyback diode for coils.

Inputs need a defined state. A button connected between a pin and GND needs a pull-up resistor so the pin reads 1 when the button isn’t pressed. The Pico has built-in pull-ups you can switch on in code, so the button reads 1 when released and 0 when pressed.

AdvancedAnalog inputs and PWM

The Pico has an analog-to-digital converter (ADC) on three pins (GP26 to GP28), which turns a voltage between 0 and 3.3 V into a number. Feed it a thermistor voltage divider and you have a digital thermometer.

It can’t output a true in-between voltage, but it can fake one with PWM (pulse-width modulation): switching a pin on and off thousands of times a second and varying the fraction of time it’s on. An LED driven at 25% on looks dimmer. PWM also controls motor speed and, through a passive buzzer, plays notes.

Quick check

What makes a microcontroller different from a laptop?

It’s a complete small computer on one chip, built into a device, running one program over and over.

What voltage do the Raspberry Pi Pico’s pins use?

3.3 V.

Why does a button input need a pull-up resistor?

So the pin reads a definite 1 when the button isn’t pressed, instead of floating unpredictably.

Words to know

Microcontroller
A small computer on a single chip that controls a device.
GPIO
General-purpose input/output: a pin you can program as an input or output.
Pull-up resistor
A resistor that holds an input at 1 until something pulls it to 0.
PWM
Pulse-width modulation: fast on-off switching that acts like an in-between level.

Learn more

Electronics School is part of the Discovery Zone. Every activity here runs on small batteries or a USB cable: never wall outlets. The one plug-in tool is the optional soldering iron, set up by an adult.

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